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 Ripping/encoding/releasing Q & A Prt. II 
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Post Re: Ripping/encoding/releasing Q & A Prt. II
You also had a question about sharpening. SeeSaw is great for heavy duty detail enhancement: http://avisynth.org/mediawiki/SeeSaw it's also on the plugins folder I posted on this thread

Colors and contras: http://avisynth.org/mediawiki/Tweak
it's part of AviSynth, so you won't need to load an extra DLL.

MKV: MeGUI already does the basic stuff. If you want more, try \megui\tools\mkvmerge\mmg.exe and drag and drop the files you want to remux into an MKV file.

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Mon Dec 01, 2008 5:47 pm
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buttfuckbullfrog
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Post Re: Ripping/encoding/releasing Q & A Prt. II
:wild:

Something is out there (1988) took almost a day to encode :D
I will try again with a smaller file to see if I can get the colors right

Thanks amigo

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Mon Dec 01, 2008 6:05 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
El Mariachi wrote:
How to play with colors and contrast.
I've finally ripped Something is Out There (1/3 DVD) but I find the contrast a bit off (no black, just a lot of gray)


You should really read this great guide (7.2.9 Color adjustment): http://www.doom9.org/index.html?/captur ... synth.html

I used that for my latest VHS rip. You need Tweak (like elguaxo said) and also ColorYUV. You should use a Histogramm and VideoScope to get the best result. It might sound complicated, but you just need to read the mentioned chapter. ;)

I would like to have the best possible "Something Is Out There" version. :spank: :lol:

Maybe also use GrainFactory3 to add some detail, since it is a VHS rip and SeeSaw didn't do very well for me?

If you captured the movie again, maybe the part "Using multiple captures to reduce noise" is also something to consider.

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elguaxo wrote:
x264 encoding guide: viewtopic.php?f=43&t=16224


Mon Dec 01, 2008 7:42 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
If you are going to use ColorYUV... then use something better: SmoothLevels ^^

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Mon Dec 01, 2008 7:46 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
:crazy2: :stupid: :gwah:

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Tue Dec 02, 2008 5:23 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
I use COLORYUV instead since Tweak gave me problems. Actually it didn't do anything because I didn't know how to insert it into a script

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Tue Dec 02, 2008 6:20 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
elguaxo wrote:
If you are going to use ColorYUV... then use something better: SmoothLevels ^^


And why is that better? :D

El Mariachi wrote:
I use COLORYUV instead since Tweak gave me problems. Actually it didn't do anything because I didn't know how to insert it into a script


You could take a look at my script posted somewhere above and/or read the guide. Wait, I'll be kind this time: :aww:

Code:
# Activate multithreaded encoding
SetMtMode(2, 6)

# Number of threads for multithreaded encoding
mt_count = 6

# PLUGINS
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\MaskTools.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\Repair.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\RemoveGrain.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\FFT3DFilter.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\mvtools\mvtools.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\ChromaShift.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\VInverse.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\gradfun2db.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\mt_masktools-25.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\TTempSmooth.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\AddGrainC.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\Cnr2.dll")
LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\TIVTC.dll")
#LoadPlugin("E:\MyProgies\Ripping\GordianKnot\AviSynthPlugins\VScope.dll")

# IMPORT
Import("E:\MyProgies\Ripping\GordianKnot\AviSynthIncludes\MCTemporalDenoise.v1.0beta2.avsi")
Import("E:\MyProgies\Ripping\GordianKnot\AviSynthIncludes\LimitedSharpenFaster.avsi")
Import("E:\MyProgies\Ripping\GordianKnot\AviSynthIncludes\GrainFactory3.avsi")
Import("E:\MyProgies\Ripping\GordianKnot\AviSynthIncludes\FixChromaBleeding.avsi")

# Load AVI source clip
AviSource("J:\Ripping\MasqueOfTheRedDeath-1989\capture.avi", false, "RGB24", fourCC="HFYU")

# IVTC
ConvertToYV12()
tfm(pp=7, cthresh=8, chroma=true).tdecimate()
Vinverse()

# Shift chroma info left by 2 pixels
MT("ChromaShift(C=-2)", mt_count, 2)

# DENOISING
MT("FFT3DFilter(sigma=3,plane=3,bt=5)", mt_count, 24)
MT("FixChromaBleeding()", mt_count, 16)      # Fix color bleeding
SetMtMode(6, mt_count)
MCTemporalDenoise(settings="medium",chroma=true,stabilize=true,GPU=false)
SetMtMode(2, mt_count)
MT("""Cnr2("xxx", 4, 5, 255)""", mt_count, 24)   # Remove chroma noise

# Trimming & Cropping
crop(0, 6, -4, -0)
MT("Spline36Resize(512, last.height)", mt_count)
MT("Spline36Resize(last.width, 384)", mt_count, splitvertical=true)

# Correct Basic Video settings
#sat_v  = 0.95
#cont_v = - (1 - sat_v) * 256
#sat_u  = 0.8
#cont_u = - (1 - sat_u) * 256
#Histogram()
#ConvertToYUY2()
#VideoScope("both", true, "U", "V", "UV")
# BRIGHTNESS: darkest frame =60740 / brightest frame = 110800
MT("""ColorYUV(off_y=-15, gain_y=+22, cont_v=-12.8, cont_u=-51.2, opt="coring")""", mt_count)
MT("Tweak(bright=0, cont=1, hue=+4.5, sat=0.95, coring=false)", mt_count)

# Add grain/detail
MT("GrainFactory3(g1str=4, g2str=5, g3str=16, g1shrp=30, g2shrp=40, g3shrp=50)", mt_count, 24)
MT("FadeIO2(180)", mt_count)

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elguaxo wrote:
x264 encoding guide: viewtopic.php?f=43&t=16224


Tue Dec 02, 2008 8:51 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
:eek:

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Tue Dec 02, 2008 11:40 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
:haha:

Don't worry. The thing that makes it look complicated is MT. You don't really need that. ;)

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elguaxo wrote:
x264 encoding guide: viewtopic.php?f=43&t=16224


Tue Dec 02, 2008 11:45 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
After 24 hours there's 3 more hours to go :D

I did another rip of Roadracers and I've problems with srestore

When I use it WITH yadif
Code:
yadif(mode=1,order=0)
srestore()

The video skips 1 frame every second.

When I remove yadif it encodes the movie in 11-12fps and there's lots of ghosting.
So yadif IS necessary.

I'm gonna try mrestore to see if that helps.

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Wed Dec 03, 2008 6:23 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
Do it with srestore, but try a different framerate.

You must first "Bob" the source, like you are doing it with yadif. Then if the source is 29.97fps srestore will bring it to 25fps and if it's 25fps the result will be 23.976fps.

If the defaults are wrong, try changing the target framerate with srestore's frate parameter.

yadif(mode=1,order=0)
srestore(frate=xx.xx)

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Wed Dec 03, 2008 7:32 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
Image

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:bang: they are prety nice :ele: :ele:

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Wed Dec 03, 2008 7:50 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
i have one dvd full screen and i am going to rip 1/2 dvd but have 2732 bitrate and i have made one compress test and give it 50 % lol if i reduce the bitrate probably the the % will go to 70 or 80 % or not

what can i do to ???

:D

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Wed Dec 03, 2008 9:30 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
Just treat the movie good, apply the right kinda stuff and see if it gains some %, there's so much you could do, just start with the first you know and keep trying


Wed Dec 03, 2008 9:36 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
Pure wrote:
Just treat the movie good, apply the right kinda stuff and see if it gains some %, there's so much you could do, just start with the first you know and keep trying



i think i apply the rigth stuff mtvtools degrain and lsf if i lower the bitrate the % will go up ?? is too much i do not need 2732 bitrate :D

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Wed Dec 03, 2008 11:11 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
New Xvid Build!
http://www.koepi.info/Xvid-1.2.1-VAQ-04122008.exe

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Sat Dec 06, 2008 5:35 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
I started using this build some days ago and it's very good.. ^^


Sat Dec 06, 2008 6:14 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
manikbr wrote:
I started using this build some days ago and it's very good.. ^^


Why is it better?

Edit: I'm sad that there is no version without an installer. :spank:

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elguaxo wrote:
x264 encoding guide: viewtopic.php?f=43&t=16224


Sat Dec 06, 2008 8:46 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
uniextract is your friend. The only thing you need if you want to use it with MeGUI is the xvidcore.dll :cool:

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Sat Dec 06, 2008 9:05 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
elguaxo wrote:
uniextract is your friend. The only thing you need if you want to use it with MeGUI is the xvidcore.dll :cool:


Cool, too late though. :D

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elguaxo wrote:
x264 encoding guide: viewtopic.php?f=43&t=16224


Sat Dec 06, 2008 9:37 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
i am doing some test whit BD dvds and i was making compress test and the virtual dub crash http://e.imagehost.org/0248/crashinfo.txt can someone tell me what is the problem may be coz i use the avisynth 2.5 ???? :grrr: :grrr:

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Post Re: Ripping/encoding/releasing Q & A Prt. II
Code:
Crash context:
An out-of-bounds memory access (access violation) occurred in module 'avisynth'.

Thread traces:

Thread 00000508 (Main thread)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\Init.cpp(344)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\Init.cpp(387)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\Init.cpp(414)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\VideoSource.cpp(655)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\VideoSource.cpp(685)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\VideoSource.cpp(1828)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\VideoSource.cpp(1846)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\FilterSystem.cpp(429)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\FilterSystem.cpp(569)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\Init.cpp(474)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\Init.cpp(484)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\Init.cpp(493)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\Init.cpp(499)
   C:\Dvpt\VDub_1.5.x\VirtualDubMod15\VirtualDub\source\Init.cpp(504)

Thread call stack:02633ecb: avisynth!DllCanUnloadNow [025b0000+143a0+6fb2b]
02633e51: avisynth!DllCanUnloadNow [025b0000+143a0+6fab1]
02633e08: avisynth!DllCanUnloadNow [025b0000+143a0+6fa68]
025bc9d7: avisynth!0000c9d7
025bc978: avisynth!0000c978
025c417d: avisynth!avs_delete_script_environment [025b0000+12a90+16ed]
025c2d98: avisynth!avs_delete_script_environment [025b0000+12a90+308]
0261fb27: avisynth!DllCanUnloadNow [025b0000+143a0+5b787]
0261fac8: avisynth!DllCanUnloadNow [025b0000+143a0+5b728]
025c417d: avisynth!avs_delete_script_environment [025b0000+12a90+16ed]
025c2d98: avisynth!avs_delete_script_environment [025b0000+12a90+308]
02615dbc: avisynth!DllCanUnloadNow [025b0000+143a0+51a1c]
026105d8: avisynth!DllCanUnloadNow [025b0000+143a0+4c238]
026165b7: avisynth!DllCanUnloadNow [025b0000+143a0+52217]
02615fc8: avisynth!DllCanUnloadNow [025b0000+143a0+51c28]
025c417d: avisynth!avs_delete_script_environment [025b0000+12a90+16ed]
025c2d98: avisynth!avs_delete_script_environment [025b0000+12a90+308]
039b39fd: mt_masktools-25!_AvisynthPluginInit2@4 [03980000+2c8e0+711d]
039b8ba9: mt_masktools-25!_AvisynthPluginInit2@4 [03980000+2c8e0+c2c9]
025c417d: avisynth!avs_delete_script_environment [025b0000+12a90+16ed]
025c2d98: avisynth!avs_delete_script_environment [025b0000+12a90+308]
039b39fd: mt_masktools-25!_AvisynthPluginInit2@4 [03980000+2c8e0+711d]
039b8ba9: mt_masktools-25!_AvisynthPluginInit2@4 [03980000+2c8e0+c2c9]
025c417d: avisynth!avs_delete_script_environment [025b0000+12a90+16ed]
025c2d98: avisynth!avs_delete_script_environment [025b0000+12a90+308]
0260dbfc: avisynth!DllCanUnloadNow [025b0000+143a0+4985c]
0260db78: avisynth!DllCanUnloadNow [025b0000+143a0+497d8]
025c417d: avisynth!avs_delete_script_environment [025b0000+12a90+16ed]
025c2d98: avisynth!avs_delete_script_environment [025b0000+12a90+308]
025bdaab: avisynth!0000daab
025bd9f8: avisynth!0000d9f8
025bd7ff: avisynth!0000d7ff
025bd778: avisynth!0000d778
025c4985: avisynth!DllCanUnloadNow [025b0000+143a0+5e5]
025c476b: avisynth!DllCanUnloadNow [025b0000+143a0+3cb]
73ac5dec: AVIFIL32!AVIFileRelease [73ac0000+5dde+e]
004b4cf1: AVIReadHandler::_destruct()
004b295f: AVIReadHandler::~AVIReadHandler()
004b4ded: AVIReadHandler::Release()
004b71bf: InputFileAVI::~InputFileAVI()
004b96d8: InputFileAVI::(special)()
00449a60: ?$vdrefcounted::Release()
00466901: ?$vdrefptr::(special)()
004654a9: CloseAVI()
0047dfa6: Deinit()
00483a1b: WinMain@16()
00573ba5: _unlockexit()
0056ae97: _onexit()
0056caee: WinMainCRTStartup()
7d4df96a: kernel32!FreeEnvironmentStringsA [7d4c0000+1f94e+1c]
7d4e7d2a: kernel32!BaseProcessInitPostImport [7d4c0000+27c9d+8d]


Looks like AviSynth crashed while unloading something.

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x264 encoding guide: viewtopic.php?f=43&t=16224


Mon Dec 08, 2008 7:06 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
fuego asked me this via PM.

fuego wrote:
And how did you make Mutant Chronicles from BD?


  • Grab the untouched Bluray from a.b.hdtv.
  • Try this guide for loading a Bluray/VC-1 source: viewtopic.php?p=115655#p115655
  • This for reencoding a DTS-HD audio source: viewtopic.php?p=117011#p117011
  • And this script:
    Code:
    DirectShowSource("h:\dvd\new43_mutant\mutantc.grf",Audio=false,Fps=23.976)
    ConvertToYV12()

    crop( 6, 22, 0, -24)
    Spline36Resize(704,384)

:cheer:

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Mon Dec 08, 2008 7:26 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
:eek:

Thanks!!! Since I'm getting more and more Blu Rays it would only be fair if you could enjoy them too.


btw, I'm trying to Mux an MP4 file but it seems when I do a +150ms delay the file size changes and I hear a difference.

But I've to go the other way.... -150, but the filesize stays the same and the sound is still off.

Any ideas, I'm trying it with the mp4 muxer within MeGui

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Post Re: Ripping/encoding/releasing Q & A Prt. II
Sorry, I don't have experience changing audio delays when using MP4. You could try this MP4 muxer instead: http://forum.doom9.org/showthread.php?t=115459

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Mon Dec 08, 2008 9:04 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
Yeah I tried that.

Fantastic tool, but it doesn't do what I want exactly.

I've added a 7.4MB .H264 file and a 1.6MB .AAC file, it combines them into a 18MB MP4 file
Looks to me it does it twice (2x9MB)

I will fool around with it more

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Mon Dec 08, 2008 9:48 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. II
bye bye to the old MVTools and welcome to v2. It's faster! :dicky:
http://avisynth.org.ru/mvtools/mvtools2.html

MCTemporalDenoise v1.1.23 <--- For MvTools v2.3.0
http://forum.doom9.org/showthread.php?t=139766

:cum:

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Tue Dec 09, 2008 1:31 am
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Post Re: Ripping/encoding/releasing Q & A Prt. II
that is one good news ^^ ^^

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Tue Dec 09, 2008 1:34 am
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Post Re: Ripping/encoding/releasing Q & A Prt. II
Well I've started ripping crap in MKV only, but I've troubles with the audio

From the entire list I only can encode in stereo, even though it says multichannel.
When I choose AC3 it gives an error and doesn't want to continue.

Any ideas?

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Post Re: Ripping/encoding/releasing Q & A Prt. II
no...

El Mariachi wrote:
When I choose AC3 it gives an error and doesn't want to continue


What is your source, codec, and so on? What programs are you using? What's the error you are getting?

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Tue Dec 09, 2008 6:07 pm
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