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 Ripping/encoding/releasing Q & A Prt. III 
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
You could try Zoom or Rotate. Never tried 'em myself though.


Tue Aug 10, 2010 4:57 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Thanks.

Looks like Zoom is not for these cases, as it i only for a few frames, and I have a lot of frames to work on in this one.

The Rotate one sounds complicated, and the doom9 thread is full of techno mumbo jumbo as usual. Anyone ever worked with Rotate?

If it is not worth it (and it looks like that) then I'll just crop.

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Tue Aug 10, 2010 6:03 pm
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Think you might have to converttorgb32() before hand, but this is what the usage is like for what you are asking:

rotate(angle=0.2)

EDIT: No need to converttorgb32 (that's for zoom).

Works though...

rotate(angle=0.3)

Image

Increse the angle number for clockwise rotation, decrease for anticlockwise rotation.

Doesn't look to be worth it though - You'll need to crop the sides as well now.


Tue Aug 10, 2010 6:05 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Nice little filter! I'll add it to my plugins. :cheer:

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Tue Aug 10, 2010 7:09 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
elchupacabra wrote:
Unfortunately the double-blend removal results in a heavily over-sharpened frame.


I looked at it and I don't like the results of the things I tried. When doing regular blend removal of b0rked PAL<->NTSC conversions, SRestore just discards the blends. You get fluid motion and a perfect or almost perfect result. Double blends are different and SRestore tries the impossible by combining frames to recreate a new not blended frame. I think you almost need artificial intelligence to do it right, but we don't have that in Avisynth.

Try some blurring like omode="pp2.blur(1)" and adjusting the brightness a bit to make the fixed frames less obvious. But don't expect miracles.

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Tue Aug 10, 2010 7:54 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
junkboy wrote:
Doesn't look to be worth it though - You'll need to crop the sides as well now.

Argh! OK, I'll leave it then. There is a lot of zoned cropping ahead of me, that's for sure.

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Tue Aug 10, 2010 8:26 pm
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
elguaxo wrote:
Try some blurring like omode="pp2.blur(1)" and adjusting the brightness a bit to make the fixed frames less obvious. But don't expect miracles.


Yeah, that's what I tried... or something similar:

omode="""pp2.BlindDeHalo3(rx=4,ry=4,strength=70).YlevelsS(0,1.2,255,0,255)"""


Tue Aug 10, 2010 8:38 pm
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Tittietantalized
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Thank you guys. I'll have a look.

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elguaxo wrote:
x264 encoding guide: viewtopic.php?f=43&t=16224


Wed Aug 11, 2010 5:41 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
@ Slayer

You might want to try Reform by vcmohan.
Linky: http://avisynth.org/vcmohan/Reform/Reform.html

I've never tried it myself but from the description it should prolly be able to do what you explained above.

I just checked this thread and found you post to be the last one. Butt again, am so fucking slow, so! :hihi:


Wed Aug 11, 2010 9:24 pm
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Wow! Reform is one cool plugin... Damned confusing to use though :crazy2:

EDIT: Yeah, definitely gonna take some getting used to, and I only got what I did by playing with the numbers. A bit impractical for what Slayer is doing too (unless it's written within a Conditionalreader script maybe).

Anyway, here's what I got after a few minutes, using...

Code:
ImageSource("C:\Users\junkboy\Documents\Clipboard02.jpg")

img = ImageSource("C:\Users\junkboy\Documents\Clipboard02.jpg")
bg = blankclip(img)
deskew(img, bg,ltopy=5,lboty=532,rboty=525)


Image

...And the source to compare:

Image


Wed Aug 11, 2010 10:34 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
It gets rid of the black edges but...

This function is for restoring something planar that was photographed in 3-D from an angle. Thence this is a botch and manipulates the image in a way it should not be imho.

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elguaxo wrote:
x264 encoding guide: viewtopic.php?f=43&t=16224


Fri Aug 13, 2010 12:10 pm
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Yeah, Rotate is the better suited plugin... but I had fun trying to figue out how to use Reform :D


Fri Aug 13, 2010 12:57 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
We'd not use such filters like reform for "academic" encodes but am glad to hear you had an orgasm using a filter, for once, like. :cum: :lol:


Fri Aug 13, 2010 3:40 pm
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Nice witticism you fuckin' spunk bubble! :lol:


Fri Aug 13, 2010 4:12 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Thanks for the info, I'll just continue cropping :beh:

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Fri Aug 13, 2010 4:13 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Heh, done. 93 zones.

Any filter for removing old film artefacts, you know, like those flickering vertical threads? There are just a few around, so if I leave them in it is not disturbing or anything, but I was just wondering.

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Sat Aug 14, 2010 5:58 pm
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Maybe try descratch or FanFilter. Both are mentioned in this thread on Doom9.

EDIT: And check out this thread on Doom9 as well. :D


Sat Aug 14, 2010 7:00 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Mmm, yeah, I decided it is too little to go thorugh the hassle. There are only a few scenes which have this. The encode went wrong the first time, after 18 hours encoding the first pass, I noticed the framenumber was wrong, so I cancelled the encode and restarted it with the correct numbers. Then it was finished in 15 hours, both passes. I was a bit surprised at the fact that it was so much quicker this time.

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Mon Aug 16, 2010 5:33 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Quote:
eac3to v3.24
* fixed: m2ts framerate detection for h264 tracks was half of what it should be

eac3to v3.23
* fixed: handling of MKV files with header compression didn't work
* fixed: track listing of some Blu-Rays failed silently
* added support for decoding mono tracks with ArcSoft DTS decoder
* added reading support for DTS tracks with additional DTS-HD header
* improved m2ts framerate detection
* video bitdepth is displayed now, if different than 8 bits
* chroma format is displayed now, if different than 4:2:0


http://madshi.net/eac3to.zip

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Tue Aug 17, 2010 8:55 am
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Post Re: Ripping/encoding/releasing Q & A Prt. III
How can I cut off the first part of an audio file? I have madea rip with a trailer just in front of the film, but when I encode it without the trailer, the sound of the trailer still plays, making it way off for the rest of the movie.

So I need to cut a bit from the audiofile, or is making the audio shift forward with Nandub good enough?

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Tue Aug 17, 2010 11:55 am
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
I've never had to do that, but just about any audio editor should be able to I woulda thought... Audacity, Audition etc.

Next time though, make life easier and remove the trailer in DGIndex first.


Tue Aug 17, 2010 12:37 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
junkboy wrote:
Next time though, make life easier and remove the trailer in DGIndex first.


Use PGCDemux first and you'll be indexing just the movie ;)
http://www.videohelp.com/tools/PgcDemux

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Tue Aug 17, 2010 12:39 pm
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Ah right... Learn something new every day :cheer:


Tue Aug 17, 2010 12:41 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
or DVD-Shrink with Re-Author function, without compress.

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Tue Aug 17, 2010 12:51 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
junkboy wrote:
Next time though, make life easier and remove the trailer in DGIndex first.

I did that, but then I stupidly copied the old mp3 file to mux it :pik: Encoding this one only takes 3 hours, so it'll be done by the end of the afternoon. Argh, I have these stupid moments lately. :jason:

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Tue Aug 17, 2010 1:04 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Slayer wrote:
Argh, I have these stupid moments lately. :jason:

Being a married man isn't easy ;) :lol:


Tue Aug 17, 2010 1:04 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
OK, Dead Heat is posted up, now on with the next vague nazisploitation from France. It says 20 fps in DGIndex, but it is saving the d2v on 25 fps. Abort? Ignore? Retry?

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Tue Aug 17, 2010 9:29 pm
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Penis Spaceship
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Post Re: Ripping/encoding/releasing Q & A Prt. III
Sounds like you've still got 'force film' enabled if DGIndex reports 20fps.


Tue Aug 17, 2010 9:37 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
That might be. I changed that before saving the d2v.

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Tue Aug 17, 2010 9:49 pm
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Post Re: Ripping/encoding/releasing Q & A Prt. III
All's well then :good:


Tue Aug 17, 2010 10:07 pm
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