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 avs2xvid.bat with Lux presets 
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Chuck Norris
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You on a 32 processor or 64?

Also, did you correctly make the .txt file in the same folder as the .avs?

Hmmmm x)


Wed Jul 25, 2007 12:58 am
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Zombie Soup
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32 and yes. But :

ViSCeRaL wrote:
EDIT: Scratch that. I'm a retard. It works now.


:ele:


Wed Jul 25, 2007 1:04 am
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Chuck Norris
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works? oh well ^^

I also think the avsutil in the package isnt the latest, not too sure, but here's the link just in case we need it later

http://members.optusnet.com.au/squid_80/avsutil.zip

Comptest running? FPS? :beh:


Wed Jul 25, 2007 1:06 am
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Zombie Soup
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Finished. 12.31fps.

Obviously I'm not filtering enough. :lol:

The results said "Selected Preset: 90", does that mean I choose LUX-90 for the encode, or LUX-80 'cause I'm in the range 89-100?


Wed Jul 25, 2007 1:08 am
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Chuck Norris
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Ignore the SELECTED message, that's from the default presets ;)

You look at the comptest result. So it's over 90 which is great, how much?

edit: and here I am encoding at 0.80 fps :lol:


Wed Jul 25, 2007 1:10 am
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Zombie Soup
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Quote:
Source FPS = 2997/125
No. of frames for CT = 2064
Size of selected frames = 23607843
Target Size in KB = 1412096KB
25/07/2007 0:05:12.18 - Comptest = 105
25/07/2007 0:05:12.18 - Level = 90
25/07/2007 0:05:12.18 - Loading Preset


Pick the peanuts out of that pooper.

Lux Delux wrote:
edit: and here I am encoding at 0.80 fps :lol:


Next step is to go and read all the new filtery shit. ^^


Wed Jul 25, 2007 1:11 am
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Chuck Norris
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Code:
Comptest = 105


;) I guess I should write something later about that at the first post :lol:


Hmmmm I think LUX-85 should be great for this! :)

I also suggest using kbps in the text file cause it knows to calculate the bitrate crappily with size input.

So let's say

LUX-85 2115kbps

Just put your bitrate in there. Lemme know of the results! :D

edit: that's with V3HR matrix just so you know.


Wed Jul 25, 2007 1:14 am
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Chuck Norris
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What's up Vis, did it come out THAT shitty? :haha:


Thu Jul 26, 2007 12:27 am
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Chuck Norris
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And whoops! I accidentally fucked up the LUX-70 setting, please download the new one, I just upped it!

:slap:


Thu Jul 26, 2007 12:53 am
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Zombie Soup
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Lux Delux wrote:
What's up Vis, did it come out THAT shitty? :haha:


Ha, I went to bed shortly after my last post.

Started running a 3% comp test in GK, using the lux script for "most sources" (mvdegrain/seesaw) last night at about 10.30pm. At 7.30am this morning it was at 73% :eek:

Once GK gives me an average bitrate, I'll re-run the avs2xvid comptest with that bitrate. Need to find a quicker method of finding the average bitrate though, GK seems to take an age if you run anything other than a standard script.

Also, I notice you guys are using spline36resize - a better resize function I assume? What plugin(s) do I need to load to use it?


Thu Jul 26, 2007 1:20 pm
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ViSCeRaL wrote:
Also, I notice you guys are using spline36resize - a better resize function I assume? What plugin(s) do I need to load to use it?


It's part of AviSynth 2.5.6 or above.


Thu Jul 26, 2007 1:21 pm
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Chuck Norris
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For the bitrate just enter what gknot gives you for that filesize! That's what I use ;)

Dunno what's quicker than that, not anything with scripts, just the calculated average bitrate for that filesize!


Thu Jul 26, 2007 2:12 pm
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Zombie Soup
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Ah right, so I didn't need to run the GK comp test to get that figure then?

Bugger.

Thanks for the heads up on AviSynth 2.5.6, elguaxo.


Thu Jul 26, 2007 4:52 pm
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Chuck Norris
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ViSCeRaL wrote:
Ah right, so I didn't need to run the GK comp test to get that figure then?

Bugger.

Thanks for the heads up on AviSynth 2.5.6, elguaxo.


Yup, I only use Gknot for that cause Im too lazy to use a calculator :lol:


Thu Jul 26, 2007 6:49 pm
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Zombie Soup
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Getting 1.82fps on comp test now. Obviously the Lux script is a rig killer. :lol:


Thu Jul 26, 2007 9:06 pm
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Chuck Norris
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Whattya mean?! That's fast :lol:

What script btw ? :teeth:


Thu Jul 26, 2007 9:13 pm
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Code:
source=last
denoised=DegrainMedian(mode=4)
backward_vec2 = MVAnalyse(denoised,isb = true, delta = 2, pel = 2, overlap=4, sharp=1, idx = 1)
backward_vec1 = MVAnalyse(denoised,isb = true, delta = 1, pel = 2, overlap=4, sharp=1, idx = 1)
forward_vec1 = MVAnalyse(denoised,isb = false, delta = 1, pel = 2, overlap=4, sharp=1, idx = 1)
forward_vec2 = MVAnalyse(denoised,isb = false, delta = 2, pel = 2, overlap=4, sharp=1, idx = 1)
MVDegrain2(source,backward_vec1,forward_vec1,backward_vec2,forward_vec2,thSAD=100,idx=2)

a= last

b=a.degrainmedian(mode=5)

SeeSaw(a,b, NRlimit=3, NRlimit2=4, Sstr=1.5, Slimit=1, Spower=2, Sdamplo=6, Szp=16)


Let's see what I get.


Thu Jul 26, 2007 9:21 pm
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Chuck Norris
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Oooh that's a pretty strong one. Watch out for halos :teeth: ;)

Nope I won't start with my zooming in on avisynth script screens fetish :teeth:


Thu Jul 26, 2007 9:30 pm
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Zombie Soup
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Holy Shit - Comp Test = 123 with that script.

LUX-95!

Gonna try again with a couple different scripts and see.


Thu Jul 26, 2007 10:05 pm
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Chuck Norris
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123 would be better with LUX-90 ;) That's with SoulHunter's V3 ;)

TIP: you can roughly see how the encode would look from that comptest, by watching the .avi file created by the comptest in the TMP folder!

At least at the rips resolution. If it looks nice there, and you have over 80 comptest, then the encode will look great!


Thu Jul 26, 2007 10:09 pm
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Chuck Norris
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Updated the table according to the newer pack. It's still pretty damn rough. Testing testing testing :paca:


Thu Jul 26, 2007 10:19 pm
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Zombie Soup
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Lux Delux wrote:
123 would be better with LUX-90 ;) That's with SoulHunter's V3 ;)


You changed the table you sneaky retard! :spank:

Running the 3rd comptest now, then I'll post some screenies from the comptest avi's


Thu Jul 26, 2007 10:20 pm
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Chuck Norris
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With the higher presets your encode should look almost exactly like the .avs, so if you like how the .avs looks you'll love the encode :D

I always end up with an encode I don't like, but then I realize it's so true to the .avs that it's obvious the filtering I've done sucked ass :lol:


Thu Jul 26, 2007 10:28 pm
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Limitedsharpenfaster:

Image

Lux Script:

Image

SeeSaw & Soothe

Image


Thu Jul 26, 2007 10:37 pm
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I like the last one. But what is that script exactly?

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Thu Jul 26, 2007 10:40 pm
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Chuck Norris
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LSF seems to have have too much block crap in the background so I'd say mine or the lower combinaion is better :) Though it seems to maybe have less detail?

Could you perhaps post a different close-up? ;) :!

edit: and what elguaxo said! :cum:


Thu Jul 26, 2007 10:40 pm
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Zombie Soup
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elguaxo wrote:
I like the last one. But what is that script exactly?


Code:
Spline36Resize(720,304)
a=last
b=a.degrainmedian(mode=1).VagueDenoiser(threshold=0.8, method=1, nsteps=6, chromaT=0.8)
SeeSaw(a,b, NRlimit=6, NRlimit2=7, Sstr=1.5, Slimit=5, Spower=5, Sdamplo=6, Szp=16)


My mistake, there's no soothe in there, it must be in the LSF script. I was leaning toward the last one too.


Thu Jul 26, 2007 10:44 pm
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Chuck Norris
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What's the compression result for that one?


Thu Jul 26, 2007 10:46 pm
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SeeSaw has some 'soothing' options. Temporal: sootheT and Spatial: sootheS. I thought you were using those.

And what is the comptest with that last script?

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Thu Jul 26, 2007 10:48 pm
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Zombie Soup
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One script was 109, one was 106, I forget which was which.

EDIT: Of course, the log files...

LSF - 106

SS - 109


Thu Jul 26, 2007 10:48 pm
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